TThis file can be found @ http://www.cprinternational.com/ac
Last Updated 7-23-01
This is the Rank Note of CPRman
<seeds>
Therese the Herbalist is found in Swamp Gardens (near Yanshi) at 22.5s 45.8e
30.4s 74.4w - essance of Verdancy (for lvl 7 life)
The Essence of Strife is located at 73.4N, 3W
Essense of Artifice." 86.7s 10.4e (SW of Qualabar)
The Essence of Enchantment emits a soft light, illuminating the area = 52.8n 62.4e
Bunny Master 2N 41.6E
210 niffis haume
leather crafter for the shield is made from the small shells-- helm from the large shells
The orb halves are on the Southern and Northern Black Claw Leaders... which are
raveners... in the ends of the dugneons that the Black Claw dridges in the north and south
mountains summon to when you kill them.... but the level restiction is 20-35... so you
have to get lower levels to go in.... once you ghave both halves which are passable, you
combine them to make the orb.
"manna c 6 life 6 item 5 reqs manna c 200 arcane 200"
Matty Claw, Dread Mattes."67.9/33.4 take to leather crafter
Globe of Auberean
Aerbax labratory near Tufa, i killed it twice and didnt get it. but he does drop it. the
Apprentiece is a Virindi of master power i think the orb lore is posted on the lore board
Orb = Globe and Red Things are Virindii Gems
http://www.thejackcat.com/AC/Hobbies/Quests/Hieromancer.htm
Go to Gredaline Consulate. Kill the named Virindi at the ends of those three hallways.
Take the scrolls they drop and give them to Diyas al-Yat in Zaikhal. You'll end up with
two new life, and one new war spell.
you take the mnemnowhatevers (triangles) to tufu and give them to the person in the tent
with the arrowheads on their table (don't remember the name or anything, sorry). they will
give you arrowheads which can be fletched, but used only with the crystal bows.
Casino's
Aluvian: 42.9n - 25.1e [Holtburg]
Sho: 30.1s - 49.4e [Sawato]
Gharu: 37.9s 7.5e [Yaraq]
There is now a Recall to Arelinthe Scroll in the Arefalles Keep chest
Globe of Auberean
You give Eaushi the Trainer Blue Orb.
Eaushi the Trainer tells you, "Ah. This bauble was created by the Imperial
Talespinner Mistral Tersicor. For many years he wandered the world, recording the stories
of all its' people."
Eaushi the Trainer tells you, "He disappeared from the palace at Tentael one cold
night, just after Caerlin II had taken the throne. He left a note, saying that the songs
of other worlds needed to be written, and that he would return in 2300 years."
Eaushi prods the orb gently. It blossoms, the blue surfaces spiraling open to reveal
patches of green, brown, and white.
Eaushi the Trainer gives you Globe of Auberean.
1. Get a Dagger from a random spawn vendor that rumors to come out when you kill a ursuin.
2. Kill lots of Harrower Grievver until you find a Organic Acid Vial (it is no drop no
give)
3. Combine Dagger and Organic Vial to make a key.
4. Find a random spawn portal (around Fort Tethana) that lead to the Humming Crystal.
5. Use key on humming Crystal to get a Recall Gem
6. Goto the Hieromancers' Halls - 4.4S, 82.8W and find the Blue Orb (guarded by a vapor
golem).
7. Get MANY Kindling stones before you leave that dungeon.
8. Get yourself all set up and ready for some golem action.
9. Use Gem to recall, and then give Blue Orb to NPC golem to get a cool looking orb.
10. Pick up a Letter on a table up the stairs and give to NPC golem, he will portal you to
training ground.
11. Enter the door in the left, clear it and you should have a thing that you give NPC for
Girth.
12. Get more Letters and go finish middle room then the right most room to get other armor
pieces.
*Left=easiest/girth, Middle=medium/leggings, Right=hardest/coat.
13. Golems use bludgeoning/fire/lightning damage. Level 65+ golems also debuff lvl 5s.
14. In the medium difficulty dungeon, there's a chest containing a set of boots (AL 50,
sprint/jump 5, diff 10)
15. Repeat to clear easiest dungeon (lvl 40 golems) until you find a Pizza like thing
(drop rate is about same as mote), give to NPC golem and you will get anothe cool looking
orb thaw has no spells.
16. You are DONE!!!
Combining Stones and Armors:
Warnning, insert only ONE stone into each armor pieces if you do NOT have war specilized.
If you have war specilized, you may try to insert TWO stones into each armor piece.
Regarding Armor:
Base AL 0
AL after spells enabled is 170
8000 mana total, cost 1 mana every 2 seconds
Armor is buffable after enabling spell so you can make AL up to 380 or so
Total burden is 1800
It is dropable on death
It is Giveable to other player
No one else can use the magic on armor except the person who created it.
86.7s 10.4e (SW of Qualabar)
Humming crystal
Essense of Artifice."
Use the Crystaline key on the Humming crystal =)
To do so you need to have some damn good luck. First you need to find a randomly spawning
vendor in the south direlands and buy a Peculiar Dagger off of him. Then you need to get a
vial of acid off a harrower griever and use that on the dagger, then you need to find a
random poping up portal to take you to the top of the Humming Crystal's mountain so you
can use the key on the crystal. to get Lyceum Recall Gem
All 3 are located at the same spot. The Dungeon is located at 3 south, 83 west, I believe,
fastest way to get there is through mayoi, South Dires, then run to Slaughter House, and
head over to those coordinates.
Rumor of a new xbow in addition to Tumie amulet and Mace
The Lich Overseer is in the Mines of Depair - referred to by the town criers. When it dies
it calls out to Maharani - refering to its failure to guard - it drops a focussing stone
thats no drop no give and on a quest timer - descriptions states that it currently has no
use - oh and it doesnt combine with chorzite or a mote - have yet to try and combine with
an atlan glyph.
You give Le-Ai Rea Skull of High Acolyte.
Le-Ai Rea tells you, "Very impressive! You managed to obtain the most unholy of
skulls."
Le-Ai Rea holds the Skull of the High Acolyte with much admiration.
Le-Ai Rea tells you, "You have proven your worth to me."
Le-Ai Rea tells you, "Take these keys. It will give you access to the place many
fear."
Le-Ai Rea gives you Golden Key.
Le-Ai Rea gives you Le-Ai Rea's Key.
You've earned 12,000 experience.
You give Le-Ai Rea Scrawled Note.
Le-Ai Rea gives you Bound Book.
Le-Ai Rea tells you, "Didn't you read the note? That place is dangerous. You'll
surely die if you go in there."
Le-Ai Rea tells you, "Now I have to return the note to the dungeon. Thanks a
lot!"
Le-Ai Rea tells you, "I tell you what, hand me the skull of the Tortured Soul that
hides in the Grievous Vault and I'll give you access to the mines."
You give Le-Ai Rea Lich Skull.
Le-Ai Rea tells you, "You managed to find a lich's head? That is impressive."
Le-Ai Rea looks at a note thoughtfully for a moment.
Le-Ai Rea tells you, "Perhaps you can go into the Mines, but I can't give you the key
to the final section unless you prove your worth. If you bring me the Skull of the High
Acolyte I'll help you further."
Le-Ai Rea tells you, "The Mines are dangerous and much is unknown about what dwells
there. I know not much about it; however, some great evil lurks in there. I can feel
it."
Le-Ai Rea gives you Golden Key.
Lich Overseer in the Mines of Despair drops a "Focusing Stone"- usable, but for
what?
As the Lich Overseer falls to his endless sleep, you hear him say, "Maharani, I have
failed you! Now the relic falls into their hands...But they will never learn how to use
it!"
possible bring to tufa area
Xao' tells you, "75.4S 57.3E" +50 Focus no drop orb?
Inferno's bane = +170% fire protect, lasts half hour.
Bludge Dagger
Virindi Amulet in the Chakron Flux dungeon
sik chest with lvl 6 scrolls @ 61.4s,60.8w
The Essence of Strife is located at 73.4N, 3W
23.5S 5.8E to weaken him, then the Heart of Shadows from 73.5n 0.3w to block the path from
the shadow world to ours, then the Singularity from a virindi at 52.9s 62.6w
14.7N 2.3E Chosen of Asheron gives you Asheron's Missive.
Bael'Zharon says, "Zhapaj" Bael'Zharon casts Tormenter of Flesh and drains 93
points of your health
Liahn tells you, "88.2S/64.5W is a major PK save haven spot."
my mage template
40,30,10,50,100,100 Gharu, speced mana C, trained Critter, Healing, Item, and war
take life @ 16 Melee @ 60?
ok BZ is released
to get to there u need a new spell (didnt get yet i dont have money for research)
copper , brown , comfrey , random , orange , cobalt , random , rowan
target self
4 taper no prowder i saw the guy use it ....need 200 item +
Ketnan in Arwic for hoory
61.7 N 48.6 E mainland to island
New Hoory Robe
al 10
13 new islands
New Subway on the NE most island, called jungle shadow 69.4,94.5
Nort dire portal
Zaikal portal
Hebian-to portal
tufa portal
eastham portal
south dires portal
glenden woods portal
Baishi portal
Neydissa castle portal
Plateau portal
Idol Spawn Grounds: 72.4 87.7
Ruin: 70.3 91
Moars: 70 93
75s 90.3E new high lvl island
killed 2 shadow childs near 85.3S 54.5E on the beach south of mayoi...both opened portals
on death.lvl 1-25
Chaligmere Castle portal, its in a structure floating above the ground, not reachable,
loads of monsters, near it a castle like structure full of monsters, all high lvl.Coords:
74.5 98.1
Kyrst Lifestone 78.2s 85.3e
Moorsmen Muck 77.1s 90.9e
Rumba's Hidey Hole 75.6s 89.3e
Neatest thing and a MUST SEE:
The Cathedral, way long run, gotta run all around till the end basically:
coords: 82.3 93.4
Island armo coat
Shirt (doesnt cover lower arms)
Brown in Color
130AL
Above average slashing
Below Average Piercing
Above average Bludgeoning
Above average fire
average cold
average acid
average lightning
Gharu mask Al-Jam
Sho mask Swanto
N dires to Platue 29.4N 52.1W
68.5N 5.5E, Canculian Vestubile, 26-35
53.8s 59.6w Shendolain
46.9s 55.2e Fenmalain Vestibule Portal
45.2s 61.1w Dual Frag Dung
69.7s, 40.1e and 65.4s, 52.3e broken frag
61.7n, 34.1e and 82.7n, 21e fragment
Ok, what I know so far is there are 3 new items you can get by killing the final
fragment @ the end of the above 3 dungeons. an Orb, a shield, and a bow. All 3 vendors are
in Uziz, just outside of town on road.
The bow is 110% BD V Bow V Swift Killer V and uses Crystal Arrowheads. The arrowheads
cost 1 cracked shard for every 10 heads. You get them from the same vendor you get the bow
from in Uziz.
rings of blue crystal at:
Mt Esper: 68.5N, 5.5E
Linvak Range: 46.9S, 55.2E
Obs Plains: 53.8S, 59.6W
Other strange Menhir rings were located at:
65.4S, 52.3E
69.7S, 40.1E
82.7N, 21.0E
http://www.pvpworld.com/acnews/twilightgleaming.shtml
paul and babe 84.1n 22.2w
Gervena the Oblique (uziz) tells you, "I have heard of powerful gems, more powerful
than the mediocre gems you bring to those so-called master smiths.Bring me something even
more powerful than a scintillating gem, and I will craft a great and unique shield for
you.
all 3 guys in uziz
87.7s 10.4w Three Towers you gota kill the liches in order of the towers, then kill the
lesser acholite to get in,
you open the farthest tower and push a switch and kill undead then run to the top tower on
the hill and hit a switch, then run to the lowest and hit that one
don't use chest's on E wall
W is best, N is sometimes good
"i figured out the last skel that carried one.. keep it hush hush for now.. horrible
mumiyah + great skel + dark rev = dispatch note"
11.3s 37.5e near yanshi Gaming Arena
18.5S, 3.7E near Yaraq PK ARENAS
Gold Tumerok Insignia
give to lady in hut to NW of dryreach
Orcud the Beggar tells you, "I heard about some mage who got captured by Tumeroks.
Heh! These absent-minded wizards. I think she's got some rare spell components on her. Her
sister, Yu Vuo-Ki, sometimes walks around to the northwest of here. But good luck finding
her!"
Tumer Fort 11.7N 74.4W
/help messagetypes
Zell dinchit says, "ya gotta go to the crater caves and get the pyreal fordge
bellows"
Zell dinchit says, "then go to the fordge on the new island..forgot the name....it's
all on a post in cod ask damine he know the address"
Zell dinchit says, "ya gotta kill the behemoth of tenkidirn or what ever the MT's
name is...he's a bigger magma golem, and he;s got like 20 inferno's and shit near
him"
Zell dinchit says, "it drops a black boulder take that to a stone collecter to get
the atlan stone of black fire"
http://www.geocities.com/khamier_sarin/aerlinthe.htm
http://www.geocities.com/ltropak/aerlinthe.htm
11.1n 14.7e 88.3S 64.5W HoLL 76.7S,74.8W -Lifestone near HoLL 78.9S,73.4W
Camping Ineptitude Chest - 82.7S, 48.8W
silver blue yarrow personal malachite gypsum rowan.
Portal Summon
The dead man turns and looks down the rotted remains of his nose at you. A cool,
aristocratic presence invades your mind, and seems to speak in Roulean. "You are
foolish to come here, outlander. This is the castle called Chalicmere, fortress of the
Latzimestal faction..."
"Ah, but such subtleties are beyond you. To your barbarian eye, we are merely corpses
and bones, all alike and monstrous. Yet it is not so, and these rotting forms you revile
shaped the destinies of men and kingdoms far beyond your ken.
"Obstruct me not, whelp. I have urgent traffic with the Lords of the Latzimestal...
unless you will give me a note worth 10,000 pyreal. Then I shall grant you all the
adventure you desire, if you be mighty enough to use my passage. Yet I shall not suffer
barbarians in my home, and will prevent you from conjuring the gate yourself."
Your vassal Rel Astra says to you, "hey man"
Banderling Striker cast Imperil Other IV on you
The voice in your mind sneers, "You are wise to offer me such a boon, lest I strike
ye down like a cur in the street. I shall open the path to my home, the ancient port of
Aerlinthe. You would be wise to tread lightly, lest you wake the ire of my island and my
Lady."
84.3,45 T Shirt Guy
91.4N, 43.0E
81n,47e for portal back
18.1s 56.9w lifestone and castle
Complex 39.1S, 53.3W
http://www.geocities.com/ltropak/res.htm Resevoir
D Note dungeon 87.6S 65.6W
Garaena the Emissary
Need an M note to enter
87.6S 65.6W
64.5s,55.6e more medium qual ore
77s, 64.3e" possible high ore
take it too the dude most NW POI on the map 76N 49.1W refinery
Ore for the new weapons is @ 73.9 39.0 for low grade ore
There is a guy who smelts it in Small Town...far west of stonehold
Use on glyph from atlan
u have to get a portal here from a horrendous mu myai it's an Island OFF of dereth
go to baishi, then get sake go to accursed halls, jump the wall, run to 16.7s 56.7w, that
place is nearby"
64.4s 55.5e start in Baishi for medium grade ore
you want to get to the end and find a large rock called Chorizite, get a Lugian axe on the
way down in dungeon and use axe on the rock, gives you a ore"
76N 49.1W refinery
Chorazite powder on Turpeth, oil with alembric, add oils then use Neutral's on them for
potions
DM LS 62.8S 51.6W
Black Spawn Den 60s,57.7W - 56.6S 86.0W - 13.7N,79.8W
O Nest {near Bandit Castle} 64.3N 52.9E - "55.9N 43.5E"
"altered drudge guts, extas sinew, great mattie horns, dark rev bone" makes 130
mod
ravener dung 56.1S 49.6w near DM
2 matty horns, 2 sinew, undead thigh bone, 3 Drudge Guts....cook the sinew expertly, use
oils on the 3 guts and combine for string. Give horns to new bowyer" use whittle
knife on thighbone.
use sinews on carved horns, use 2 halves together, apply the carved thigh bon (grip), and
then add the string"
http://boards.xrgaming.net/cod/servers/frostfell/messages/4666.html?time=10057
Your follower Silvanna says to you, "you cook the sinew/guts and get cured guts /
sinew
on greater mattekars. you need 2 for the bow. and lugians sinew for the string.. needs to
be cooked."
"for the xbow you need sinew from raveners, 2 horns from fire aruaq bulls, and wood
golem heart.""
"greta matty horn to ivory crafter for carved horn, lich thigh bone to ivory crafter
for handle, then EXPERTLY COOK (cooking skill) the gigas sinew and take to new dires"
Lungy Citadel 70.2 24.2, 68S, 62.5E
A'Zeal tells you, "you need a matt horn, lugian sinew, skeleton lord thigh bone, and
new drudge guts to make the bow"
vassal Shoto Fle-Alch says to you, "halls of metos..lvl15+ 56s 89.2w"
LVL I: Replace "Hawthorn" with "Mir"
LVL II: Same as LVL I but with the following tapers.
Force Streak: Yellow
Acid Streak: Violet
Flame Streak: Turqoise
Frost Streak: Red
Lightning Streak: Grey
Swirling Blades Streak: Blue
Shockwave Streak: Indigo
"myrrh/onyx/potion/birch""
Trialos coords are 58.6 55.3
you need to goto crater, buy a Gplyh from the mage, buff to 250 weapon skill, then use
ingot on glyph, and it will make a new ingot, give the new one to the Golem
48N53E Olthoi Tunnels
66,50 Bandit Castle
good sho key chest @ 58.7 55.3" near banshi
26.3 57.8"
key to Shoushi swamp temple is at 23.8s 49.6e"
Your vassal Shoto Fle-Alch says to you, "just make health or mana infusion and
combine them e/ victual infusion...vict is made from realgar"
Incubis Vault 35.9S, 47.2W "lifestone: 49.9s/53.7w"
E Dires Portal drops at 40.3S 54.7W, the return portal is in a small fort near there.
then direlands swamp, on top of hill east of Dryreach 8.2s,74.4e
Swamp Temple is SSe of Vault 37.6S, 46.0W
awesome key chest to E inside swamp temple
Tiggy says, "said stuff about Have u seen the Orichiard Weapons? They're orange and
can be crafted into anything you like"
Ayan Baqur 59.9s, 88.0w. The closest lifestone is at 59.0s, 88.4w.
82.6S,70.1W GW Portal
Desert Mine at 4.5S and 26.5W
Mage Academy are 74.7N 18.5E
53s,61E for PK
10.3N * 54.9E for NPK
Akira the Brute tells you,
"near khayyaban, 45.6s, 21.6e.. at the very end of the dungeon you jump a long way
down
"the portal to the spire is at 64.5s 80.8e near Mayoi"
town @ "83 48" "LS 83 46 Spire @ 85.9 40
62s,50w
62,40 Dungeon of Tatters, lifestone out front
hilltop, heartland and high mnt valley portals
Ancient Town inside tatters
80n,6w Shadow Army
cragstone portal at. 82.3n, 9.4w
Lifestone 75.5 N 10.5E
Vito says, "There is an igloo @ 76.6m, 6w"
LS43.6s 83w......Nexus40.2s 79.1w
"10.2s 31.3e handle to the CSoS..It is on Leikotha"
crimsion sifili
10.2s 31.3e 16.2s 35.1e 18.4s 21.4e 11.4n 14.7e 18.4s 12.7e""
Spire Portals
Tufa leads to Mayoi
Tou Tou leads to Baishi
Cragstone leads to Baishi
Sawato leads to Baishi
Eastham leads to Uziz
Kayabahn leads to Tufa
al-jam
11.1n 14.7e
take dires portal,
Lifestone 88.3s, 64.5W Hebain-to portal
S dires 90s 66.5w
desrtedge 90.2 54.5 lvl21+..ever hear of it?
Lifestone 4.3n 63.9w near Fort T
9n 65.9w
7.9 61.3
http://www.cprinternational.com/ac/screenshots/daily.jpg
The pk altar is in the Accursed halls, you get there by going to baishi and
giving the drunken madman sake (beer) and he will open a portal to you, kill
a few bands and trot yoru way right through into the land of the great PvP
The coords are 37.5s 46.3w after a very tough run,
then take the stairs onthe right hand side..
at teh bottom you will see the portal into the dungeon..
have fun bring lots of lock picks...near DM
69.6S,25.6E Qalabar to Hebain-to
qal to swanto 76.8S, 29.6E
qal..hilltop portal @72.7, 13.7
qal..Desert Ridge portal @12.7, 14.1
10s 62 e some castle near fort t
Mass shadows and child in the Lost Garden dung 65.9s 59.3e @ bottom
66.4s,60.1e portal to mayoi
you need 8 sliver and 4 small shards for the leggings and girth
"8 dark slivers =1 shadow fragment...8 cracked shards=crystal fragment....
1 shadow frag + 1 crystal frag=Sparkilng gem"
"Sparkling Gem + Sparkling gem= Scintillating Gem 1 piece of highest quality
armour...
Armour type depends on city you go to to have it made" Scintillating Gem.
http://www.thejackcat.com/AC/Apparel/GemArmor.htm
Kouija (Sho) Koga Hideki Kara 83.4S, 47.1E
Amuli (Gharu'ndim) Jibril ibn Rashid Al-Jalima 7.4N, 4.6E
Celdon (Aluvian) Aleane the Steelforger Eastham 17.4N, 63.5E
BDC's Ls is @ 65.4 N, 49 E
Possible Bunny coords 45.6s,87w
al-jalima sells peerless lockpicks
North Direlands 20.9N, 25.9E exit 21.6N, 51.6W Golum Dungeon @ 5.6n,56.2w
10.2N,56.4W is Lifestone and portal to Mountain Halls
Black Stones
Take to Stone collector Qal
If you take it to a stone collecter you will get an Obsidian Jewell,
you can then take it to one of 3 Obsidian Enchanters to get another item
If you take it to Samsur, you will get a Potion of Black Fire
If you take it to Hebian-to, you will get a Gem of Black Fire"
DisasterMaze
Lifestone 62.8 51.5
65.2n,10.9e crater entrance 66.9n, 15.1e for the fire,
Minor Stone near mayoi
72.3s 68.4e
Ok the 4 minor stones are at 89.0n, 1.6w for frost, 72.9s, 68e for lightning,
24.5s, 47.4e for acid, and 15s, 31.2e for fire
4 major stones are 56.5s, 72.8w for the lightning, 66.9n, 15.1e for the fire,
35.9s, 47.2w for the acid, and 75.9s, 29.1e for the frost.
New Armor
Rogan Blackheart says, "There is 2 quality of armors...
depending on how much work you wanna do i think"
You say, "vito :)"
Rogan Blackheart says, "2 Dark Specs = 1 Dark Sliver"
Rogan Blackheart says, "2 dark sliver = 1 dark shard"
Vito says, "hey"
Rogan Blackheart says, "2 dark shard = 1 shadow fragment"
Rogan Blackheart says, "and 1 small shard with 1 dakr shard and it makes 1 glimmering
gem"
Rogan Blackheart says, "2 glimmering gems make some kind of infused gem
(lesser)"
Rogan Blackheart says, "if you put 2 small shards together"
Rogan Blackheart says, "you get some fragment shit"
Rogan Blackheart says, "and 2 dark shards you get shadow freag"
Rogan Blackheart says, "then combine those you get"
Rogan Blackheart says, "Sparkling frafg"
Rogan Blackheart says, "2 sparkling frag = 1 Jesus gem i assume"
Rogan Blackheart says, "3 places you can get em at which MAY be different styles /
pieces i do not know"
Rogan Blackheart says, "to Kara"
Rogan Blackheart says, "to Eastham"
Rogan Blackheart says, "and to Al jima"
General Info
Motes Owed to me
Ebat Vas Vrot 2 motes
Lin
rocky crypt 50.9s,69.2e
Samsur Mine 4.6 26.6
maximus thorus
Reko says, "friend got a platemail hauberk al 184"
Reko says, "ua wep with bd 4"
Reko says, "but its to hard to get to now..."
You say, "what guards it?"
Reko says, "about 50 monsters"
Reko says, "and the respawn rate is like 2min"
Reko says, "this has lich lords, silver rats and skeletons"
You say, "woohoo :)"
Reko says, "its the dot NE of the skull on map"
mount lith" "its the dot west of the skull"
Broken Gharu Staff
Four Towers
12.5n,2.3e
pay 5 k to door man
Dizah ibn Nadqab tells you, "While excavating this site,
I inadvertently awakened the undead that rest here.
I was able to escape the dungeon with my life,
but before doing so I found a large audience chamber with treasure."
Dizah ibn Nadqab tells you,
"Offer me any trade note worth 5000 pyreals and I'll give you access to the dungeon.
In return, you can keep anything you find in there.
I can use the trade note to further my investigation in this site."
Dizah ibn Nadqab tells you, "From what I was able to uncover so far,
I believe this area was once a place used by powerful Gharu'ndim War Mages.
Any relics you find may be difficult or impossible for you to use. Perhaps,
if you are skilled in Gharu'ndim War Magic you may be able to understand what I could not.
You can't go down there if you not level 20, in fact I wouldn't go down there if I were
you.
Just forget the whole thing, your better off that way."
Collier Mine
must get ore for staff
well theres 3 mining cars loaded with the stuff but you can only take 1 piece every 2 days
Cool spot near fort T with lots of granites and a merchant
9.2s,71.9w
Fort Tethana
after u in the S dires, 80.7 and 37.4, so u will be running NW"
the portal is called the slaughterhouse"
"then run to 1.6 N and 71.7"
1.7n,71.4w Hilltop Portal
1.0n,70.7w Lifestone
3.8n,72.5w Lighthouse
62s,77.3e Mayoi Dires Portal
Banshi portal in A Ruin in Mayoi, 1st hard left
"49.4s 65.3e Banshi Subway Web Maze
69n 17e fort neydisa
Master Robes
Celdiseth - 86.6N, 21.6E Aluvian.
Fadsahil al-Tashbi - 40.8S, 11.8E Gharu'dim
Shoyanen Kenchu - 63.4S, 85.9E Sho
SoLL 6 low lvl keys
Old, Small, Strange, Rusty, Plain, Odd
Samsur Manor house - 1.9 s 19.8 e
Holtburg dungeon - 43.6 n 33.0 e
Shoushi Grotto - 34.5 s 72.8 e
Yaraq tunnels - 29.7 s 1.4 w
Yanshi Tunnels - 12.1 s 45.6 e
Rithwic Crypts - 14.0 n 59.1 e
66n,26w=lifestone also 71n,30w
Stonehold @ 68.8n,21.6w
Carved Caves 72.1 35.6
it's tricky.... but a good hint is that you don't ever HAVE to fight anything but
monougas,
shadows and maybe some rats...
HoLL 76.7S,74.8W -Lifestone near HoLL 78.9S,73.4W
-Portal near HoLL to Glenden Woods 82.6S,76.2W
34.9N 54.5E Subway, Abandon Mine portal to everywhere....
the SSS or Shoushi Save Spot is @ 34.1S,72.1E it's where we log and have mules,
and generally hang out.
BlackDeathCatacombs <BDC> upper right dot on map by moon
5.6n,56.2w Golum Dungeon in Dires Take Glennwood portal
Desert Mine near Sansur 4.6s,26.6e
You need to collect 16 of them, and combine to get
a Pyreal Ingot;
mote + mote = Pyreal Sliver
sliver + sliver = Pyreal Nugget
Nugget + Nugget = Pyreal Bar
Pyreal Bar + Pyreal Bar = Pyreal Ingot (I believe alchemy is needed for
this final transformation)
Then you bring the Ingot to the Crater near Holtburg and have it made
into a Pyreal weapon, do note that the power of the weapon created is
based on your weapon skill, so be sure to drag along a mage and have him
pump up your weapon skill with high level spells. After getting the
weapon, the fun doesn't end there, oh no, why ruin a good thing like
that. There are four elemental stones hidden around the world of
Dereth, in far away places for your convenience. If you obtain any of
these wonderful stones, using a special tool, you can put them into or
out of your weapon whenever you feel the need. That means you can
change your weapon from acid to lightning between fights, or to ice or
fire or whatever - as long as you have the tool and the stone. I am
still in need of the location of all four stones, and if you need to get
it separately, the tool.
Atlan tool 26.6n 46w...use the portal to Ndires in GW
Asheron's Game Lore
Precepts of the Tenebrous Edge
Respect those who are stronger. Those who are weaker need guidance.
Be wary of those you do not know, but remain polite. They may be useful.
Honor the land, the sky and sea, for they give you life.
Take pride in your strength and skill.
Avoid that which is impure.
Harming an innocent without proper cause is a waste of your time.
Place the life of your superior above your own, as long as he is strong.
If he weakens, you must replace him.
When you take vengeance, be swift and thorough.
Speak with respect and discretion. A loose tongue weakens your defenses.
Think before you strike, but always be prepared to strike.
Living to fight another day is preferable to dying uselessly.
Wealth does not last, but your reputation will outlive you.
The Fallen Master of Shagar Zharala
Oftimes, to bring light,
There must first come darkness.
I live in eternal night. Yet-
My soul is the stronger for it.
--Hamud ibn Rafik, after the words of Yasif ibn Salayyar
The school of Shagar Zharala was founded as the instrument
of Malik Amul's revenge for the blinding of our great prophet, ibn Salayyar.
The Milantan betrayers never recovered the body of their king,
and they learned not to tempt the wrath of Gharu'n.
I have spoken with those who have but recently come through the portals to Dereth.
Many say that all is not well in the Shagar Zharala.
They say that the Zharalim have lost their mission.
Once they had an honorable purpose:
to slay the enemies of Gharu'n and protect the nation from threats too subtle
for the attention of armies. Their reputation once struck righteous fear into
the hearts of the weak and wicked. Once they had agents in every guild, to keep
them to the Dozen Roads of ibn Salayyar.
In the current day, the Zharalim have become tools of a
corrupt Malik and a decadent nobility. Now it is the Shagar Zharala
that is rife with turncoats and the spies of other guilds.
They confuse its leaders and in some cases pervert the hearts of its
masters to serve less noble ends. This deplorable state wore at the
heart of Master Hamud ibn Rafik, the last uncorrupted elder of the school,
and he spoke boldly against the others.
For his words he was cursed and censured.
He was accused of corruption himself, and shunned by his fellows.
Over time, the decay of his beloved school and the scorn he earned for his
uncompromising stance wore away at his heart.
It was at this time that portals to the new world began to appear.
After a particularly fierce dispute with his fellow masters,
Master Hamud made his decision, and ventured through a portal.
Now it is rumored that in the sandy wastes of the new world,
amid hordes of hostile creatures, Master Hamud gathers allies
and creates networks of worthy followers. He has pledged to start anew,
and to ensure that the this new world will be a stronger, purer world.
Hamud's Pyreal Katar
Empyrean Ruin (25.2S 54.3E) south of Yanshi, Lifestone @ 25.8 57.8
Mountain Fortress (83.3S 19.7E) south of qalaba'r.
Devil tells you, "ok we going on luck here....hopefully someones there...
we have to go with someone with the keys..."
Devil tells you,
"keys are in qualabr somewhere....in a really tough dungeion...
"
Devil tells you, "but i went there the other day...people we there ...to get us in..
.so hopefully we have sum luck..."
Devil tells you,
"ok head to 25.4S 54E thats the dungeon"
Wolveryne says, "first you get an ash tooth"
Devil says,
"ehe have one"
Wolveryne says, "take it to an ivory crafter"
Wolveryne says, "he wil give you a note for devana"
Wolveryne says, "as well as an ash dagger"
Wolveryne says, "take note to devana, she is just outside zaikhall"
Wolveryne says, "she will give you key for here"
Wolveryne says, "and not for hamud over here"
Wolveryne says, "note I mean"
Wolveryne says, "he then will give you key for foundary"
Wolveryne says, "you know it from there"
Wolveryne says, "just take it to ivory collector in xaikhall"
Cprman has been saved.
Wolveryne says, "82.2s 19.9e"
To get Hamud's Pyreal Katar, you must first bring an
Ash Gromnie Tooth to an ivory collector. You will get a note.
Give this note to Lady Devana in Zaikhal, who is just south of town.
You will get a key and a note. Give the note to an old man in
Mountain Fortress (83.3S 19.7E) south of qalaba'r.
Use the key to unlock his door. There are many shadows in this dungeon.
You then go to an Empyrean Ruin (25.2S 54.3E) south of Yanshi.
You must make your way all the way to end of this dungeon,
and get an Ancient Pyreal Dagger. There are many sclavi in this dungeon.
Bring the dagger back to the old man to receive your katar.
===========
I recently turned in an Ash grommie tooth to the eastham ivory crafter.
I was given a dagger and a letter of introduction to Lady Davana who lives near zaikhal.
I asked my monarch about this and found that he had gotten two such
letters that same day (after the latest update).
Intregued that this might be a new quest that didn't exist before the patch,
I followed the letter and found the Lady just south of Zaikhal.
Apparently, she is new since the patch,
standing infront of the formerly abandoned homestead.
The intro letter mentioned that was skilled enough to slay one of the great
fire breathing monsters (ash breath electricity right? strange).
Anyway, I double click on her like most NPC's and she states that
she has slain people for approaching her unintroduced. So I give her the letter.
She gives me a key and a note to her father (Hamudi) who lives near Qualbar.
The key says it opens a door or chest in the Hamudi's Mountain Fortress,
and the note suggests that that I might be a good candidate for something called
Tenebrous' Edge. And that surviving the entrance to his home might be the final test.
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